Shane says that the Production Shader has been in production for over a few months now with fantastic reception among lookdev, and lighting artists. The Octane Uber Shader was designed and built from the ground up to be a catch-all production shader, with all the bells and whistles that you would find in a shader used within a production environment.
Shane O’hara is an VFX Artist and Technical Director at Roof Studio in NYC, how was tired of creating and recreating complex shading networks when working with Octane Render in Houdini.